• Home
  • Professional Experience
    • Teacher
    • Programmer
    • Animator
    • Designer
  • Personal Experience
    • Creative
    • Press
    • Web Projects
  • Entrepreneural Experience
  • Discarded Ideas Blog

PRODUCT IDEA

6/18/2014

0 Comments

 

Machinema 2.0

Picture
All the game engines are going to a monthly subscription model. It was $300,000 to license the Unreal Engine in 1999 when we were looking at it for Jumpgate, today it is $19.99/month. The barrier to entry is so much lower now.

Even so, making a game is expensive, time consuming, and risky… so you don’t want to do that.

… but if you made a machinima building platform, you could go to all the studios and gamemakers and say, drop all your game assets in this software that is built on the same platform as your games and develop scripted/interactive content based on your existing IP.  It’s another revenue stream for them without have to start over.

The interface would look like flash/aftereffects and would control object tweening and animations, sound cues, camera and lighting keyframing.

Then on top of that, you build the netflix for machinima. real-time rendered & streaming content based on the exact assets of the game. Perfect for Hollywood movie game properties.

0 Comments



Leave a Reply.

    Author

    Hello.  I'm a creative sort of a fellow, and I'm always coming up with ideas.  I have notebooks filled with them.  I'll be posting them here from time to time.  If you like one and wish to adopt it, feel free.

    Archives

    July 2014
    June 2014
    February 2013
    November 2012
    April 2012
    May 2011
    March 2011
    January 2011
    October 2010
    July 2010
    June 2010

    Categories

    All
    3D Printing
    Art
    Book
    Con
    Facebook
    Food
    Game
    Hygene
    Jobs
    Phone
    Programming
    Software
    Tv Show
    Unemployment
    Work

    RSS Feed